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Computer Speech and Language
Sonnet+Imager is an object-based toolkit for creating instruments that produce abstract graphics in real-time. It is implemented as a visual programming language of the component-circuit variety. It was designed by identifying and addressing some of the principle limitations in the Max-based graphics engine, Imager. Beyond that, we wanted to address rhythm directly. This required us to make time a first-class element of the language. The model of time relies for its power on the notion of functors, an encapsulation of mathematical functions that can be related to the dimensions of rhythm. All the elements of time manifest themselves directly in the visual language, as components and data packets, thereby creating natural flows that describe rhythmic structures. The resulting design is modular, intuitive, interactive and extensible. © 2001 Academic Press.
Jonathan Malkin, Xiao Li, et al.
Computer Speech and Language
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