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Object technology

Vol. 35, No. 2, 1996

Order No. G321-0124
 
Objects, object-oriented techniques, and object technology have altered the software development landscape for software professionals and, more slowly, altered the cost, quality, and timeliness of modified and new systems for users and customers. Objects are the latest and most effective means so far for creating software that is easy to develop, relatively error-free, portable, reusable, and serves as a continually evolving platform for yet more advanced software capabilities. This issue contains an introductory essay on the evolution of object technology, six papers on various facets of object technology and its use, and a technical note on supertypes and subjects.
Cover Picture
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Please note: All papers are available in PDF format. A feature paper and abstracts are available in HTML.
Table of contents
Papers may be viewed by clicking on the title of interest
Preface Gene F. Hoffnagle p. 122
Object technology in perspective G. Radin p. 124
Business language analysis for object-oriented information systems D. W. McDavid p. 128
Feature Automatic code generation from design patterns F. J. Budinsky, M. A. Finnie, J. M. Vlissides, and P. S. Yu p. 151
Storing and using objects in a relational database B. Reinwald, T. J. Lehman, H. Pirahesh, and V. Gottemukkala p. 172
Approach to object security in Distributed SOM M. Benantar, B. Blakley, and A. J. Nadalin p. 192
Real-time complexity metrics for Smalltalk methods S. L. Burbeck p. 204
Creating global software: Text handling and localization in Taligent's CommonPoint application system M. E. Davis, J. D. Grimes, and D. J. Knoles p. 227
Technical note
From dynamic supertypes to subjects: A natural way to specify and develop systems
W. H. Harrison, H. Kilov, H. L. Ossher, and I. Simmonds p. 244
Books p. 257
Suggested reading p. 259