IBM®
Skip to main content
    Country/region [change]    Terms of use
 
 
 
    Home    Products    Services & solutions    Support & downloads    My account    

IBM Systems Journal

Online Game Technology   Volume 45, Number 1, 2006
Table of contents: HTMLPDF This article: HTMLPDF   Copyright info

Online games and e-business: Architecture for integrating business models and services into online games - References

by C. E. Sharp
and M. Rowe
Cited references and note

  1. GameSpy, IGN Entertainment Inc., http://www.gamespy.com.
  2. Battle.net, Blizzard Entertainment, Inc., http://www.battle.net.
  3. EverQuest, Sony Online Entertainment Inc., http://eqlive.station.sony.com.
  4. Ultima Online, Electronic Arts Inc., http://www.uo.com/.
  5. Asheron's Call, Turbine Inc., http://ac.turbinegames.com/index.php.
  6. eBay, eBay Inc., http://www.ebay.com.
  7. Steam Content Distribution, Valve Corporation, http://www.steampowered.com/.
  8. Business Integration for Games, IBM Corporation (2003), http://www.alphaworks.ibm.com/tech/big/.
  9. Quake II, id Software Inc., http://www.idsoftware.com.
  10. See, for example, SOA and Web Services, IBM Corporation, http://www.ibm.com/developerworks/webservices/ and IBM Systems Journal 44, No. 4 (2005).
  11. M.-T. Schmidt, B. Hutchison, P. Lambros, and R. Phippen, “The Enterprise Service Bus: Making Service-Oriented Architecture Real,” IBM Systems Journal 44, No. 4, 781–798 (2005).
  12. Web Services Security: SOAP Message Security 1.0 (WS-Security 2004), , A. Nadalin, C. Kaler, P Hallam-Baker, and R. Monzillo, OASIS Standard 200401 (March 2004), http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-soap-message-security-1.0.pdf.
  13. PayCircle Consortium, http://www.paycircle.org/.
  14. Xbox 360, Microsoft Corporation, http://www.xbox.com/en-US/xbox360/.
  15. Station Exchange, Sony Online Entertainment Inc., http://stationexchange.station.sony.com/.


    About IBMPrivacyContact