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Bruce D'Amora
IBM Research Division, Thomas J. Watson Research Center, 19 Skyline Drive, Hawthorne, NY 10532 (damora@us.ibm.com). Mr. D'Amora is a researcher in the Emerging Systems Software group at the Watson Research Center in Hawthorne, New York. His research interests are in 3D rendering and physical simulation. Mr. D'Amora is currently focusing on the design and programmability of Cell Broadband Engine™ (BE) processor-based systems targeted at video game development and digital entertainment. His previous project was pervasive 3D viewing for product data management for which he developed a 3D renderer on a network-enabled handheld device. Prior to arriving at Watson, Mr. D'Amora was the Chief Software Architect for the 3D graphics development group at IBM Austin and the IBM representative on the OpenGL architectural review board. He holds a B.A. degree in microbiology and a B.S. degree in applied mathematics from the University of Colorado. Mr. D'Amora also holds an M.S. degree in computer science from National Technological University.
Karen Magerlein
IBM Research Division, Thomas J. Watson Research Center, 19 Skyline Drive, Hawthorne, NY 10532 (kmager@us.ibm.com). Ms. Magerlein is an advisory engineer with the Emerging Systems Software department at the Watson Research Center. She received a B.S. degree in computer science from Duke University in 1980 and joined the Image Technologies department at IBM's Research Division the same year. She has worked on the development of programming tools, techniques for binary image manipulation, the JPEG compression standard, and image-processing software for digital library applications such as Russia's State Hermitage Museum and the Egyptian Museum. She completed her M.S. degree in computer science at Columbia University in 1995, and is the co-author of over 25 articles and patents (mostly under the name Karen L. Anderson).
Atman Binstock
Episode Technologies, 119 South Highland Ave., South Nyack, NY 10960 (atman.binstock@gmail.com). Mr. Binstock is an independent developer (at Electric Sheep Games) and a consultant in the game industry. He received a B.A. degree in computer science from New York University in 1995. That same year, he joined Utopia Technologies/Sandbox Studios/Digital Illusions, first as lead programmer, and later as designer and technical director of the studio. He has worked on the development of 3D graphics engines, procedural animation techniques, and real-time physics systems. He is credited with the development of at least 12 games, playing a lead role in the development of five of them.
Ashwini Nanda
IBM Research Division, Thomas J. Watson Research Center, 1101 Kitchawan Rd., Route 134/P.O. Box 218, Yorktown Heights, NY 10598 (ashwini@us.ibm.com). Dr. Nanda is a research staff member at the Watson Research Center, where he currently leads research and technology strategy on Cell Broadband Engine™ (BE) processor-based systems, clusters, and their applications. Dr. Nanda is also the chief architect of the Cell BE processor Blades prototype and road map in IBM. Earlier, he established and managed the Scalable Server Architecture Group in IBM Research for several years. His key research contributions at IBM include MemorIES (Memory Instrumentation and Emulation System), high-throughput coherence controllers, the Watson Commercial Server Performance lab, Cell BE processor Blades, and applications of Cell BE processor Blades. Prior to joining IBM, Dr. Nanda worked on the Amazon superscalar processor at Texas Instruments in Dallas, and led the development of a multiprocessor system at Wipro Technologies in Bangalore for India's missile research program. Dr. Nanda has been a co-general chair of the International Symposium on High Performance Computer Architecture (HPCA-7), served on the editorial board of IEEE Transactions on Parallel and Distributed Systems, and co-edited a special issue of IEEE Computer magazine. He holds ten patents and has published over 40 papers on computer system architecture, design, and performance.
Bernard Yee
Episode Technologies, 119 South Highland Ave., South Nyack, NY 10960 (bernie@episodetech.com). Mr. Yee has extensive experience in online games. At ABC Interactive/Disney Interactive, he was Director of Product Development for the PC football title Monday Night Football ’97, which was Computer Gaming World's PC football game of the year and the first game to introduce head-to-head tournament-style online play. At Sony Online Entertainment, Mr. Yee managed the premium games unit, which acquired and launched EverQuest®, one of the most successful online games of all time. He helped run the Asia-Pacific launch of the United States-developed massively multiplayer game Shadowbane, the first MMOG to have a simultaneous global rollout. Mr. Yee has consulted on games for companies including Take Two, Electronic Arts, Lehman Brothers, and IBM, and has covered the industry as a journalist. He is currently the Vice President of Game Assessment and Direction at Atari, Inc. in New York City.
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