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Synthetic Reality: The Science and Applications of Virtual, Mixed, and Augmented Reality


9:00 Registration

9:30 Opening remarks

10:00 Keynote: Embodied Media and Mixed Reality for Social and Physical Interactive Communication
Prof. Adrian David Cheok, Director of Mixed-Reality Lab, National University of Singapore

11:00 Invited Talk: Technology Supported Collaboration Paradigms for Rehabilitation: From Physical to Virtual
Prof. Patrice L. (Tamar) Weiss,
Department of Occupational Therapy, Faculty of Social Welfare and Health Studies, University of  Haifa

11:30 Break

Session 1: Science & Technology
Session chair: Benny Cohen, IBM

Virtual Reality, Brain & Enhancement of Human Capabilities: Emerging Technologies Applications
Miriam Reiner, Technion

Natural Multisensory VE-Game Evokes Behavioral & Neural Enhancement
Irit Birnboim, Technion

In-Place Augmented Reality
Nate Hagbi, Oriel Bergig, Jihad El- Sana, Klara Kedem, Ben Gurion University. Mark Billinghurst, Uni. Of Canterbury, New Zealand

Virtual Worlds:  State of Standards Q4 2009
Yesha Sivan, Shenkar College of Eng. and Design & Metaverse Labs

Social Signal Processing: Tracking Group Interaction in Mixed Reality
Eyal Dim and Tsvi Kuflik, Uni. Of Haifa

13:15 Lunch
During lunch interactive demos will be presented in the lobby:

  • Virtual Worlds for Education: the Joy of Creation - PIVOTE System
    David Burden and Hanan Gazit , Daden Limited and MetaverSense
  • Virtual Studio showreel - IDC
  • Second Life Bots - IDC
  • Heart-rate driven HalfLife2 - IDC
  • Haptic-Visual VR - SenseGraphics
  • Augmented Reality Instructions Editor
    Shachar Oz & Gady Yosef,
    ARIE, Guide Yourself

Session 2: Industry and Applications
Session Chair: Miriam Reiner, Technion

Augmented Reality for Gait Improvement in Movement Disorders Patients
Yoram Baram, Technion

A computer Game Environment for Assessment of Self-Intimated Behavior and Measurement of It's Neural Correlates Using fMRI
Son Preminger, Weizman Institute of Science, Tal Harrmelech, Offir Laufer, Sharon Gilaie-Dotan, Amos Arieli, Rafi Malach

Yaniv Altshuler

Tracks/Virtual Collaborator
Tal Ben Haim

Omek Interactive
Amit Bleiweiss

PIVOTE system: Virtual Worlds for Effective Training & Simulation
David Burden and Hanan Gazit, Daden Limited, MetaverSense Ltd

15:45 Break

16:00 Invited Talk: Behavioral Neuroscience and VR - Potential for Research and Applications
Dr. Maria Korman, Technion

Session 3: Social & Cultural Implications
Session Chair: Doron Friedman, IDC

Acclair and the Neurocapital Model: Exploring the Economy of the Brain through Fictional Reality
Eyal Fried, Acclair Neurocapital services

Practicing Control in Video Games - All You Need to Know about 3 Ladies in an Online Bingo Hall
Renard Gluzman, Beit-Berl College & Bar Ilan University

Cultural Institutions Colonize Second Life
Susane Hazan, The Israel Museum

The Post-Gutenberg Mind? The Differences Between Winners and Non-Winners Playing a Video Game about the Israeli-Palestinian Conflict 
Ronit Kampf, Tel Aviv University

Fabricating Space: Creating Virtual Spaces through Understanding the Human-Space Relationship in Cinematic Space
H. Arad, Sonnino & S.Karlinsky, The Colman College of Management

Comments and Philosophical Perspective
Ayal Donenfeld, independent researcher, philosophy of cyberspace

17:30 Concluding remarks

18:00 Pancakes

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