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Deep Blue game 6: May 11 @ 3:00PM EDT | 19:00PM GMT        kasparov 2.5 deep blue 3.5


White: Kasparov
Black: Deep Blue
1. d3
e5
2. Nf3
Nc6
3. c4
Nf6
4. a3
d6
5. Nc3
Be7
6. g3
O-O
7. Bg2
Be6
8. O-O
Qd7
9. Ng5
Bf5
10. e4
Bg4
11. f3
Bh5
12. Nh3
Nd4
13. Nf2
h6
14. Be3
c5
15. b4
b6
16. Rb1
Kh8
17. Rb2
a6
18. bxc5
bxc5
19. Bh3
Qc7
20. Bg4
Bg6
21. f4
exf4
22. gxf4
Qa5
23. Bd2
Qxa3
24. Ra2
Qb3
25. f5
Qxd1
26. Bxd1
Bh7
27. Nh3
Rfb8
28. Nf4
Bd8
29. Nfd5
Nc6
30. Bf4
Ne5
31. Ba4
Nxd5
32. Nxd5
a5
33. Bb5
Ra7
34. Kg2
g5
35. Bxe5+
dxe5
36. f6
Bg6
37. h4
gxh4
38. Kh3
Kg8
39. Kxh4
Kh7
40. Kg4
Bc7
41. Nxc7
Rxc7
42. Rxa5
Rd8
43. Rf3
Kh8
44. Kh4
Kg8
45. Ra3
Kh8
46. Ra6
Kh7
47. Ra3
Kh8
48. Ra6
Draw!


Game 3, white
16.Rb1

Commentary for white move 16:

MURRAY CAMPBELL: Deep Blue always tries to play the move that leads to the highest scoring position. And it numerically weights various features of the chess position, adds them together to come up with a value for a chess position. And on the scale typically a pawn would be worth about a hundred. A bishop or a knight would be worth about three and a quarter, so 325 points, and so on. And then there's adjustments made to those scores based on how good or how bad the pieces are. So this -- GK MOVE: 16 H b1

MURRAY CAMPBELL: -- so this is significantly bad --

MAURICE ASHLEY: Kasparov has moved Rb1, and it seemed to make you jump in your chair, Yasser.

YASSER SEIRAWAN: The idea Ra1-b1 is pretty straightforward. We know that white has gained space on the queen-side so the move Rb1 /PR-PS a possibility of b4xc5 which would open up the b-file. I had actually expected Kasparov to mix the pattern of the game. In looking at the game, just in strategical terms for a moment, we see that the center is really locked up. Once a center is locked up like that,, the play on the flanks is the dominant feature of the position. So a move like Ra1-b1 on the queen-side flank is a good idea. Another idea I thought was worth pursuing was the idea of playing h2-h3, dropping the king hin the H-pawn with the move Kg1-h2, again with the idea of preparing the pawn storm on the queen-side -- king-side. I really like that idea of an avalanche, of trying to get those pawns pushed. And I wanted to ask Murray about that a bit. I mean we know the computer is phenomenal, 200 million moves a second, things like that, but is it aware of a coming pawn storm? Does it see a pawn avalanche and understand that this could be in extreme danger?

MURRAY CAMPBELL: It certainly knows about pawn storms, and the negative consequences of them. (Audience laughter.)

YASSER SEIRAWAN: Okay.

MURRAY CAMPBELL: It's been on the losing side of pawn storm situations in our test games, so that's one thing we've taken steps to deal with, but in a position this closed and being played this carefully by white, it's hard to product -- you know, he's shifting from side to side. It's possible that -- you know, it's hard to predict where the pawn storm is coming. It could be on either side of the board. It's a very tricky position.

MAURICE ASHLEY: Are you worried when you see a pawn storm on the board?

MURRAY CAMPBELL: I was until yesterday.

MAURICE ASHLEY: Sunday.

Real-time text commentary is made possible by LiveNote, Inc. and Vincent Varallo Associates




  


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