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Deep Blue game 6: May 11 @ 3:00PM EDT | 19:00PM GMT        kasparov 2.5 deep blue 3.5


White: Kasparov
Black: Deep Blue
1. Nf3
d5
2. g3
Bg4
3. b3
Nd7
4. Bb2
e6
5. Bg2
Ngf6
6. 0-0
c6
7. d3
Bd6
8. Nbd2
0-0
9. h3
Bh5
10. e3
h6
11. Qe1
Qa5
12. a3
Bc7
13. Nh4
g5
14. Nhf3
e5
15. e4
Rfe8
16. Nh2
Qb6
17. Qc1
a5
18. Re1
Bd6
19. Ndf1
dxe4
20. dxe4
Bc5
21. Ne3
Rad8
22. Nhf1
g4
23. hxg4
Nxg4
24. f3
Nxe3
25. Nxe3
Be7
26. Kh1
Bg5
27. Re2
a4
28. b4
f5
29. exf5
e4
30. f4
Bxe2
31. fxg5
Ne5
32. g6
Bf3
33. Bc3
Qb5
34. Qf1
Qxf1+
35. Rxf1
h5
36. Kg1
Kf8
37. Bh3
b5
38. Kf2
Kg7
39. g4
Kh6
40. Rg1
hxg4
41. Bxg4
Bxg4
42. Nxg4+
Nxg4
43. Rxg4
Rd5
44. f6
Rd1
45. g7
1-0


Game 1, black
3...Nd7

Commentary for black move 3:

Mr. SEIRAWAN: The average length of time, the time control, is 40 moves in two hours for the first session. To be clear, it means that Deep Blue has two hours of thought to make its first 40 moves. Then, one hour to make its next 20 moves, and then a half an hour for the rest of the moves for the third time control. Is Deep Blue thinking when Garry is thinking?

Mr. VALVO: Definitely. And you should build into your formula that the computer has to reserve maybe 20 minutes because it might break down and they have to replace it with another machine, and that all counts against them so they don't really have the full two hours in terms of thinking. They have to have that reserve time in case something goes wrong. But yes, they are going to be thinking on Garry's time. What they're going to be thinking about, however, is they're going to guess the best move they think Garry can play, they're going to analyze that. If Garry doesn't play that move then all that thinking is wasted. So the next question is, how often do they guess right? How often do you think they guess Garry's move? AUDIENCE MEMBER: 50 percent. ! 50 percent is correct. The computer guesses Garry's move 50 percent of the time.

Mr. SEIRAWAN: That's tty amazing.

Mr. VALVO: Pretty amazing. That means they get twice as much time for that move.

Real-time text commentary is made possible by LiveNote, Inc. and Vincent Varallo Associates




  


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