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Mobile
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Computer
Science > Mobile
Computing
> Computer Science Brochure
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| Computer Science Brochure | |
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Mobile computing (also called pervasive or ubiquitous computing) is an interdisciplinary research area that focuses on handheld, wearable, mobile, embedded and sensor-based computing. Continued progress in all areas of basic technologies, including semiconductor, storage, communication, and display, fuels rapid growth of this nontraditional means of information access. New paradigms, such as locality-aware devices, always-on mobile connectivity, and environment-aware products, are driving the intermixing of personal and business activities and ever tighter information technology integration into human lives. Enabling
Technologies Pervasive Computing Platforms We are prototyping a smart watch platform called Watchpad. It provides personal information access and an alert notification device with both short-range and long-range wireless connectivity and an ultrahigh resolution display. Several research challenges arise in the area of user interface design, power management, display, packaging, model for coexistence with other pervasive devices, and software design for embedded systems. The focus is on software (using the Linux operating system) and hardware components that can later be utilized in other form factors as well. The Automotive
Solutions project is exploring technologies that can be used to deliver
new and useful functions to occupants of automotive vehicles. This work
draws heavily from wireless and embedded technologies, telematics, speech
I/O technology, and Human Computer Interaction (HCI) technologies to develop
safe and easy-to-use solutions that deliver information and services when
and where they are needed. The safety and usability issues demand innovative
architectures and creative HCI techniques for accessing, presenting, and
managing information in this environment. Applications Our Tokyo Research Lab has developed transcoding technologies to simplify migration on PC-based applications to common forms of pervasive devices. On the basis of this technology, IBM Japan developed the first mobile Web banking application for Sakura Bank, which allows users to check their accounts and transfer money on the Web. The service was started in February 1999, at the same time that NTT DoCoMo started its Internet access service for cell phone users. Please contact Paridhi Verma to obtain copies of the Computer Science Brochure |