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Innovation Matters!
The Cell story
Heterogeneous
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Michael Gschwind



The Cell project at IBM Research 
  Project description 


Cell Systems

Cell is not limited to game systems. IBM and its partners have announced a Cell-based systems and solutions leveraging the investment into the high-performance Cell architecture. Other future uses include HDTV sets, home servers, game servers, and supercomputers.

In addition to providing a scalable execution platform for a variety of applications, Cell is also a scalable system architecture. As such, Cell is not limited to a single chip, but is a scalable system. The number of attached SPUs can be varied, to achieve different power/performance and price/performance points.

The Cell architecture was conceived as a modular, extendible system where multiple Cell subsystems each with an IBM 64-bit Power ArchitectureTM core and attached SPUs, can form a symmetric multiprocessor system.

The first Cell implementation can be used to build single-node system, or dual-node systems with up to 2 Power ArchitectureTM cores and 16 SPUs without glue logic. Larger systems can be integrated using a switch architecture.

The IBM BladeCenter QS20 Cell Blade uses a dual-node configuration to provide users with a Cell B.E. system with 2 PPEs and 16 SPEs.

Together with Los Alamos National Labs, IBM will be building a Cell-based supercomputer code-named RoadRunner that will be the first system to cross the mythical petaflop barrier.

IBM is working with Mercury Computer Systems to bring a variety of industrial Cell solutions to the market, including unprecedented realtime medical imaging with Cell.

And of course the Cell Broadband Engine is at the heart of Sony's ground-breaking Playstation 3 game console. Cell BE systems in the Playstation 3 use Cell chips which have 7 SPEs enabled in hardware, and 6 SPEs available to application programs. In addition to playing exciting games and watching digital content in HD resolution, you can discover the exciting future of high-performance programming with Linux on the Playstation 3.

The University of Massachusetts has built a supercomputer consisting of 16 PS3s called the Gravity Grid to simulate the collision of two black holes. The researchers at UMass report that each PS3 powered by a single Cell chip (with 6 SPEs available to application programs) has the power of 25 nodes of the world's fastest supercomputer.

 
  Related Project Pages 
arrow Innovation Matters! The Cell Story
arrow The original Cell press release
arrow A Cell compiler
arrow The IBM Cell BE Product Page
arrow STI Cell Processor @ IBM Venture Capital Group
arrow High-frequency microarchitecture
arrow Power-aware microarchitectures
arrow guTS

 
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